No Body No Problem Hide Body Strategy

A practical No Body No Problem hide body strategy: scout the route, pick the container, carry in short legs, clean the trail, and keep a fallback spot.

Last Updated: 2026-11-13

Quick answer: The strongest hide body strategy is to scout the route before lifting, choose a container you can actually reach, carry in short controlled legs, and clean the path you used. Do not carry the body across the whole map while the timer runs. A decent spot nearby beats a perfect spot on the far side of the location.

The body is a physics object, so the plan has to survive doorways, furniture, and stairs. The official store description says carrying can knock furniture over and that the body can get stuck in narrow corridors. That is the whole problem in one sentence.

Step 1: scout before you lift

Walk the route without the body. Check four things:

No Body No Problem body placed in a car trunk
No Body No Problem body placed in a car trunk

  • Doorways: can you fit through without turning sideways?
  • Stairs: is there a landing where you can reposition?
  • Furniture: what will you knock over, and will the sound matter?
  • The container: is it open, reachable, and large enough?

A route that looks short on the minimap can be a nightmare with a body in your arms. The scout walk costs ten seconds and saves a minute.

Step 2: pick the container, not the room

A room is not a hiding spot. A container is. The official material names several examples: a car trunk, a dumpster, a closet, a shed, a grill, bushes, and a pool area. Each has a different risk profile.

Container Strength Weakness
Car trunk Fully enclosed, quick to close The car itself is obvious; the cop will check it
Dumpster Common, expected, easy to reach Outdoor, visible from a distance
Closet Indoor, close to the body Small; the body may not fit cleanly
Shed Out of the main house A cop can check it in one pass
Grill Unusual, easy to overlook Small, and the lid may not close
Bushes No door to open Partial concealment; a UV light can expose residue
Pool Water hides the body Highly visible area; difficult carry

The best container is the one the cop is least likely to check and you can reach in time. Those are not always the same. A car trunk in the driveway is easy; a shed at the back of the yard is safer but costs a long carry.

Step 3: carry in short legs

Do not try to cross the entire location in one carry. Move in legs: body to the doorway, drop, open the door, pick up, cross the room, drop, reposition.

Dropping the body is not a failure. It is a reset. The G key exists for a reason. If the body is stuck on a chair leg or wedged in a door frame, drop it, move the obstacle, and try again.

Drop, fix, lift

The fastest way through a bad doorway is to drop the body, move the chair, and pick it up again. Wrestling with the physics costs more time than a clean reset.

Step 4: use a scout, not a second carrier

A second suspect can help without touching the body. The scout opens doors, moves furniture, and watches the cop's route. That is more valuable than two people carrying, because the game does not document a two-person carry and two bodies in one doorway create more collisions.

The scout should also know the fallback spot. If the cop turns toward the planned container, the carrier needs a second option immediately.

Step 5: clean the trail you made

The carry leaves a path: drag marks, blood, disturbed furniture. Clean the path, not the whole room. Start at the body's original position, follow the route, and stop at the container. If you clean a random patch in the middle of the floor, you have created a new clue.

The clean evidence guide→ covers the order of operations.

Step 6: leave the area

The body is hidden; now the suspect is the clue. A player standing next to a closed closet, breathing hard, is a beacon. Move to a normal part of the room, put the item bar on hand, and join the conversation.

The best hide is not a perfect container. It is a container the cop walks past because nothing nearby looks wrong.

Fallback spots

Always have a second container. The cop's search route is unpredictable, and a plan that depends on one closet is fragile.

A good fallback is:

  • Closer than the primary spot, not farther.
  • Already open or easy to open.
  • Not directly on the cop's path from the entrance.

If the cop checks the primary spot, the carrier should already be moving the body to the fallback, not arguing about it.

What to do when the body is stuck

The body can wedge into a doorway or catch on furniture. The recovery sequence is:

  1. Drop the body with G.
  2. Move the obstructing object.
  3. Reposition to face the opening.
  4. Pick up and move in a straight line.
  5. If it is still stuck, choose a different route.

Do not spend the whole timer on one doorway. A body in a nearby room is better than a body in a doorway when the cop arrives.

The obvious container is still a container

A car trunk is the first place a cop checks. Use it when speed matters more than subtlety, or when the cop is on the far side of the map.

Official source: No Body No Problem on Steam ↗

Official source: Suburban map announcement ↗

Official source: PlayStation Store concept page ↗

FAQ

Where should you hide the body first?

The nearest container you can reach without crossing the cop's path. Speed and a clean route matter more than a perfect hiding place.

Can two players carry the body?

No two-person carry has been documented. A second suspect is more useful as a scout or door opener.

What do you do if the body gets stuck?

Drop it with G, move the obstacle, reposition, and lift again. If it still will not fit, take a different route.

Should you clean the whole room?

No. Clean the trail from the body's original position to the container. Over-cleaning creates a fresh, obvious patch.

Is the car trunk a good hiding spot?

It is fast and fully enclosed, but it is also one of the first places a cop checks. Use it when time is short.

More No Body No Problem Wiki Guides

No Body No Problem Clean Evidence Guide

How to clean evidence in No Body No Problem: work backward from the body, clean the carry route, avoid the fresh-patch tell, and leave the room looking normal.

No Body No Problem Co-Op: Friends and Private Lobbies

No Body No Problem co-op is online four-player play with three suspects working together against one cop. Private codes and role rotation help a group.

No Body No Problem Controls and Keybinds

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No Body No Problem Cop Guide

How to play the cop in No Body No Problem: search the edges, read doors and clean patches, use the UV light and cuffs, and pressure suspects without guessing.

No Body No Problem Demo: What Happened

A free No Body No Problem demo was announced on October 16, 2026, but its Steam page is not reliably visible now. Here is what the demo showed and how to check.

No Body No Problem Gameplay Explained

No Body No Problem gameplay is physics-based social stealth for four players: three suspects hide a body while one cop reads the scene. Here is the loop.

No Body No Problem Hiding Spots by Map

The best No Body No Problem hiding spots by location: apartment closets, shop shelves, car park vehicles, and the suburban grill, shed, bushes, and pool area.

No Body No Problem Hiding Spots Tier List

A No Body No Problem hiding spots tier list: shed and stockroom lead, car trunks and closets are solid, while the grill, bushes, and pool are risky decoys.